in the console (note that a 'key' macro to press enter will be needed to execute the console command).ġ. The macro will type the keys one at a time. Note that macros cannot currently be executed while the console is up, so the macro will need to bring up the console and execute all the commands in the one macro.ĥ. Console text can be typed with the 'text' macro. An empty value in this macro just brings up the console without typing anything. This brings up the console, types the command and presses enter. The option to specify that a spell is a concentration-type spell is deprecated as it is no longer required - AH Hotkeys knows if a spell is a concentration spell or not (also, I've reached the ceiling of 128 states for the MCM script, so needed to do this for the auto-repeat button).Ĥ. Spell auto-casting should be a little more responsive (note that overall responsiveness depends on script performance which depends on script load and fps).ģ. Optimised auto-casting of spells a little more. If a shield is blocking, the auto-repeat recommences when the blocking ceases.Ģ. fire bolt in the right hand) can continue to cast while a ward in the left hand is blocking. Option to repeat auto-casting for spells until the cancel key is pressed (either left or right attack key or jump key as per the settings), the player is out of magicka or the spell is otherwise interrupted. Due to this fix, the shortcut to open the MCM to AH Hotkeys or another mod now just emulates pressing the Journal key (e.g. Fixed the issue where pressing the wasd keys in certain menus and arrow keys in the console to navigate would cause the keys to act as if they were held down or pressed rapidly, skipping several menu items with a single tap. The inventory cache no longer updates when entering the MCM unless the options to auto update the inventory or spells are enabled in the Configuration page.Ĥ. Fixed potential CTD with two-handed auto-casting.ģ. Fixed issue where duplicating an equipset linked the auto-add items to the EquipSet being duplicated (so changing the auto-add items of the duplicated EquipSet incorrectly changed the auto-add items of the original as well).Ģ. While I reserve the right to come back to my mod at a later date, the author of the re-released version may continue working on their version however they deem appropriate.ġ. Redistribution on other sites is ok, but with due credit given (include Nexus link with the redistribution if possible), but I won't be able to give much in the way of support through any other site than Nexus Mods.Ībandoned Mod Clause: While I do intend to continue supporting this mod, if there's no activity from me on the Nexus for over 6 months, then anyone so inclined may re-release AH Hotkeys (including both SSE and LE versions) on the Nexus to maintain the mod, fix bugs, improve functionality etc. The source files are included also for the purposes of bug identification if anyone is so inclined. I've included source files in the package for others to look at and use if they wish, but would appreciate credit if significant portions are used for other projects. Please refer to their permissions for use of these files. This mod bundles SkyUI lib (earlier versions prior to 4.0 bundle JContainers).
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